Development Diagrams ๐
Migrated blog post from ldjam.com
I thought I'd share some of the diagrams that I made while making my game, Dr. Shrink and the Horrors of the Infinite๐
Here's my derranged scribblings while trying to come up with an idea:
Here's my first sketch of the level layout:
Here's my final design diagrams for each version of the level (you'll have to play the game for context for this :wink:):
And here's the final layout of the level for the sake of comparison:
I'm glad I saved all of these because it's cool having the progress to look back on ๐
While I've got you here, come play my game!!!
https://ldjam.com/events/ludum-dare/56/dr-shrink-and-the-horrors-of-the-infinite
Get Dr. Shrink and the Horrors of the Infinite
Dr. Shrink and the Horrors of the Infinite
Dr. Shrink has perfected his Shrinking Potion, but how is he going to grow back to normal size...?
Status | Released |
Author | Conor Wilson |
Genre | Platformer |
Tags | 2D, Godot, Ludum Dare 56, My First Game Jam, Pixel Art, Short |
More posts
- Thanks for playing Dr. Shrink and the Horrors of the Infinite!4 days ago
- Just completed my first ever Game Jam!4 days ago
- Post-Jam Bug Fixes4 days ago
- Removed the unused versions of the game25 days ago
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